





Music in Circles
A round screen should not behave like a rectangle wearing a costume. This independent interaction study lets each music state grow from the watch's geometry. Browsing moves around an edge, selection gathers toward the centre, playback opens into a single clear gesture, volume becomes radial pressure and the resting state returns the interface to atmosphere. The orbiting frames make transitions visible as one connected rhythm rather than five unrelated screens. Colour is used sparingly to mark action and continuity. The interface does not attempt to display a complete music library on a wrist. It respects the brief encounter: one glance, one decision, then back to the world.

City in Motion
The original SITY study imagined music following the city and made the Moto 360's circular screen part of the interaction. This independent extension takes that premise onto an actual wrist: a brief glance at the water, a single play gesture, and an orange arc that measures time without asking the watch to behave like a tiny phone. The photograph is a newly imagined application scene, not a historical project deliverable.
What stays
A silver round case, black strap, city imagery and orange radial progress are the fixed visual anchors. The interface remains centred on one moment of listening rather than a crowded library.
What moves
The working silent prototype lets you play, pause, reset and scrub the motion. A continuous arc replaces separate progress widgets; the city stays present behind the controls. No audio or automatic GPS behaviour is claimed.

One gesture.
Then back to the city.
This is a silent interaction prototype, not an audio player or a live location service. The orange arc carries time around the watch rather than forcing a rectangular progress bar into a circle.
OF THE CITY0:00 / 3:00